
NishArc Studios · Privacy
Privacy Policy for CallBreak
Last updated: 3 November 2026
CallBreak (com.nisharc.callbreak) is provided by NishArc Studios, operated by Nishant Sharma in Haryana, India. This policy covers our Android game, guest profiles, gameplay reporting, online rooms and advertising.
Information stored on your device
The app stores game and sound preferences, player name, per-mode statistics, guest profile and authentication token, a random installation registration secret, consent preferences and any saved advertisement-removal preference. Pending gameplay reports and room-leave requests can be saved for retry when connectivity returns. Solo matches can be played offline; being able to play offline does not mean no information is sent when connected.
Guest profiles and gameplay information
When online, the app automatically creates or restores a guest profile with a random per-installation registration identifier. Our server stores a hash of this identifier, a player ID, guest username, avatar selection and profile/activity timestamps. A name entered in the profile dialog is sent to our service; use a nickname rather than your real name or contact details. No email address, phone number or social sign-in is required to play.
The app sends session identifiers, foreground and play-time counters, and activity timestamps. Solo match reports include a match identifier, mode, bids, blind-bid flags, tricks, round scores and completed or abandoned results. Reports may be queued offline and sent later. These records support game statistics, reliability and administrator reporting. Local statistics and server match records are separate; reinstalling does not automatically erase server records.
Online rooms and invitations
Playing with friends requires an internet connection. The server processes the room code, host and participant identities, selected mode, player readiness, dealt cards, bids, moves, scores and connection/activity times to operate and validate the match. Participants see player names and public game actions; other players' hands remain private during play. Anyone you share a room code with may try to join the room, subject to room limits. Shared invitations include the Google Play URL and room code and are passed to the sharing service you choose.
Advertising and privacy choices
The Android app uses Google Mobile Ads (AdMob) for interstitial advertisements. Google and advertising partners may process IP address and approximate location inferred from it, device and advertising identifiers, app and ad interactions, and diagnostic/performance information for advertising, measurement, analytics, security and fraud prevention. Advertising data is distinct from the guest profile information sent to our game service.
The Google User Messaging Platform refreshes consent information and gates ad requests. Where required, the player profile provides an action. You can also manage or delete your advertising identifier through Android privacy settings. Available choices depend on your region and Google's consent flow. Non-personalised or limited ads may still process information needed for delivery and fraud prevention.